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You are here: Home / VST Plugins / Effect Plugins (VST Effects) / FREE: FX-Mechanics “Bloom” – Spatial Granular Plugin That Multiplies One Take into Up to 32 Virtual Takes

FREE: FX-Mechanics “Bloom” – Spatial Granular Plugin That Multiplies One Take into Up to 32 Virtual Takes

FREE: FX-Mechanics "Bloom" – Spatial Granular Plugin That Multiplies One Take into Up to 32 Virtual Takes
This post contains affiliate links. plugin-boutique free banar

FX-Mechanics’ spatial granular plugin Bloom is currently available as a free download!

In this article, we cover the giveaway details and give you an overview of what Bloom can do.

We hope you find it useful.

1. What Is FX-Mechanics “Bloom”?

Bloom is a spatial granular plugin that transforms a single instrument take into multiple virtual takes, runs each one through an independent pitch shifter, and places them on a sphere surrounding the listener. The generated takes form two independent series — series L (blue) and series R (red) — each with its own azimuth, elevation, and spread.

The output can be rendered as stereo through a virtual microphone pair with selectable directivity patterns, or as a first- to third-order Ambisonics stream (AmbiX, ACN/SN3D). In Grain mode, each take captures slices of the incoming audio in round-robin fashion and loops them, and the grain steps can even be driven by held MIDI notes — play a chord and the cloud of takes turns into a pitch-locked oscillator bank voicing that chord.

The GUI features a 3D view you can rotate by dragging, with the two series displayed as color-coded discs and their spread caps shown as outlines.

Key Features

  • Takes: sets the number of additional takes per series from 1–16 (up to 32 virtual takes in total). Each take is scaled by 1/√N, so the overall level stays constant no matter how dense you go
  • Azimuth / Elevation / Spread: edited per series in the 3D view. By default, series L sits at 90 degrees (the listener’s left), series R at -90 degrees, and both spreads at 40%
  • Dry/Wet: equal-power balance between the direct sound and the takes (0% = direct sound only, 100% = takes only)
  • Detune: each take’s detune is spread across a range of ±a, adjustable from 0–100 cents
  • Osc amp / Osc rate: each take swings sinusoidally around its average position, with the takes’ phases offset from one another
  • Grain: Grain mode. Takes capture grains in round-robin at steps of 1/32 to 1/4 note of the host tempo. Equal-power half-sine crossfades produce seamless loops, and it can be treated as an automatable parameter
  • Duration: sets the looped grain length as a percentage of the step (0–100%)
  • Fill: sets how much of each grain is played back, from 0–100%. Below 100% you get a clearly audible grain train
  • MIDI note: generates the grain steps from held MIDI notes instead of tempo-synced note values
  • Mic L / Mic R: virtual microphone pair for stereo mode. First-order directivity (omni to figure-8), azimuth, and elevation can be set per mic
  • Input routing switchable between L/R (true stereo), L, R, and L+R (mono)

Samples used in the video | Splice Sounds:

  • DS_CAMR2_150_synth_arp_loop_simple_square_dry_Emin
  • DS_DSP2_150_drum_full_loop_experiment

▶ Splice Official

2. How to Download and Install Bloom

Bloom is easy to download and install from its GitHub releases page.

Download Bloom for Free on GitHub

Summary

That wraps up the free giveaway of FX-Mechanics “Bloom” — a spatial granular plugin that multiplies a single take into up to 32 virtual takes around the listener.

Grab it for free from the GitHub releases page below.

FX-Mechanics Bloom – GitHub Releases

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